Friday, 30 September 2011

Week 2/3 - Unfolding UV's

"While texturing a flat object is fairly straightforward, texturing an object with curves can pose some unique problems. How do you paint a 2D texture on a curved surface? How do you deal with a texture warping over bumps and grooves? If you try to break apart the UV mesh like Lesson 1, you can potentially end up with hundreds of small pieces."
- Autodesk Maya Tutorial.

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