I used the 'scan lines' texture I'd made on photoshop, combined with the trusty burn tool, to try and make it look like there were individual cards rather than me modelling them one by one. It worked well zoomed in, but no so much zoomed out. Oh well, I suppose it is only a 'prop' after all, and until I find a better texture to use it'll have to stay.
Now that I know how to UV map, making okay-looking 3D stuff is so much easier. I had to normalise the images for the cards though, which took me a while to figure out, as beforehand the images were all distorted and not very nice.
The actual face textures of the cards aren't mine. They're 19th Century french cards from a historic website. Not sure if copyrighted, will have to check that later / acquire permission.


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