- Create UV maps for the hair, right now I'm using a google image just for test.
- Match the skin colours.
- UV map the body so I can include jewellery.
- Polish off the hands. I only did them roughly so I could concentrate on more important things. Not many hours left until the deadline!
- Align the two necks, right now the head is just an imported maya file, just so I can get a feel for what the model will look like when I'm done.
- Sort out lighting, and render! Yay!
Industry veterans will probably laugh at it, but I'm pretty proud. It's my first ever character I've modelled in Maya, and I've learned a lot through doing it. Now I just have to put it all together and polish it off. :)

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